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Old Jun 26, 2009, 02:53 AM // 02:53   #21
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Eh i might get this for my brother, but im going off to college and I really want to cut down on gaming - especially computer gaming, which are unending with updates.
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Old Jun 26, 2009, 03:37 AM // 03:37   #22
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Already preordered. Played some of the beta events and had a great time.
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Old Jun 28, 2009, 07:12 PM // 19:12   #23
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Default moot.

beta3 in 4 days - July 2nd (12noonpst/3pm est)
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Old Jul 01, 2009, 09:24 PM // 21:24   #24
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Anyone wants a nice EU (most likely, I just got it - dunno how) AION BETA KEY??!?!


...Just PM me, I'll choose the best canditate for it. It's legit - make it before tomorrow's start, 8PM British Time. Don't PM if you are going to waste this key and not play at all - only if you WANT to play the beta.
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Old Jul 05, 2009, 02:13 PM // 14:13   #25
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Originally Posted by therangereminem View Post
now all they have to do is keep people playing.
Well, yeah. That's sort of the thing, with MMOs. Launch doesn't mean all that much. It's great to have a big start, but if you can't keep the steam up, the train will come to a dead stop. Aion is starting off pretty good, but what matters is if they can keep the hype up, keep people interested, keep people playing, keep people paying.

Judging a new MMO by the success of its beta/launch in Asia is silly. Judging any MMO before it has been around for half a year or so is also silly (I'm looking at you, Malice Black).
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Old Jul 05, 2009, 07:21 PM // 19:21   #26
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Originally Posted by Theocrat View Post
Well, yeah. That's sort of the thing, with MMOs. Launch doesn't mean all that much. It's great to have a big start, but if you can't keep the steam up, the train will come to a dead stop. Aion is starting off pretty good, but what matters is if they can keep the hype up, keep people interested, keep people playing, keep people paying.

Judging a new MMO by the success of its beta/launch in Asia is silly. Judging any MMO before it has been around for half a year or so is also silly (I'm looking at you, Malice Black).
I think that 3 months in China and a lot longer in Korea kind of shows that Aion not only started stronger, but also managed to keep it's numbers and they are growing.

WAR, Fury and AoC all had their numbers drop after two months from 1mln (dunno how much Fury) to only 300k in WAR and... very little in AoC.

Oh, and if anyone wanted to order a Collector's Edition - too late, there are probably no stores that sell them any more.
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Old Jul 05, 2009, 09:55 PM // 21:55   #27
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I think that 3 months in China and a lot longer in Korea kind of shows that Aion not only started stronger, but also managed to keep it's numbers and they are growing.
Yeah, in Asia. Land of Lineage II, MapleStory, and uncountable amounts of other MMORPGs, both free and pay to play. Hell, MapleStory has over fifty million players worldwide - that doesn't make it a bombshell of a game, that just goes to show how easily a "bad" game can appeal to a lot of people (especially in Asia) and get them hooked. It also goes to show that having an assload of players doesn't make a game a WoW killer (and I know how much many of you are hoping Aion becomes one).

Aion doesn't bring much new to the table. It may succeed, or it may go the way of other recent MMO releases. Don't get too worked up about it yet, because you may be setting yourself up for a big disappointment.
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Old Jul 06, 2009, 05:53 AM // 05:53   #28
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Originally Posted by Abedeus View Post
I think that 3 months in China and a lot longer in Korea kind of shows that Aion not only started stronger, but also managed to keep it's numbers and they are growing.

WAR, Fury and AoC all had their numbers drop after two months from 1mln (dunno how much Fury) to only 300k in WAR and... very little in AoC.

Oh, and if anyone wanted to order a Collector's Edition - too late, there are probably no stores that sell them any more.
NCsoft store :3

Yeah, it's digital, so you won't get the ugly Daeva, but still you will get the dance!
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Old Jul 06, 2009, 05:52 PM // 17:52   #29
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i was talking to my local ebgames guys. according to them, Aion only has the graphics going for it. for everything else, the game is rather crude.
I'd have to say your ebgames guy are... pretty much right. Played the beta myself and aside from the (rather pretty, for an mmo) graphics and the huge amount of character customization options at creation, the game didn't feel all too different than many of the other mmo's Korea craps out on a daily basis. Basically the hype > the game. Such a shame too, really.
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Old Jul 06, 2009, 06:33 PM // 18:33   #30
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Originally Posted by Blackhearted View Post
I'd have to say your ebgames guy are... pretty much right. Played the beta myself and aside from the (rather pretty, for an mmo) graphics and the huge amount of character customization options at creation, the game didn't feel all too different than many of the other mmo's Korea craps out on a daily basis. Basically the hype > the game. Such a shame too, really.
Doesn't it have ridiculously high requirements? Or at least, the average computer can not run it well, if not at all.
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Old Jul 06, 2009, 07:17 PM // 19:17   #31
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Originally Posted by Theocrat View Post
Yeah, in Asia. Land of Lineage II, MapleStory, and uncountable amounts of other MMORPGs, both free and pay to play. Hell, MapleStory has over fifty million players worldwide - that doesn't make it a bombshell of a game, that just goes to show how easily a "bad" game can appeal to a lot of people (especially in Asia) and get them hooked. It also goes to show that having an assload of players doesn't make a game a WoW killer (and I know how much many of you are hoping Aion becomes one).

Aion doesn't bring much new to the table. It may succeed, or it may go the way of other recent MMO releases. Don't get too worked up about it yet, because you may be setting yourself up for a big disappointment.
Yeah, and what did WoW bring new to the table...?

Oh, right, nothing. Plus it had an awful release.

Quote:
Originally Posted by Sir Seifus Halbred
Doesn't it have ridiculously high requirements? Or at least, the average computer can not run it well, if not at all.
I have an average computer. Dual cored 2.4GHz, 9800 GT, 2GB RAM 667 DDR2. I think that's pretty average, no?

I run it 1680x1050 in full details, bloom type 3 and x8 AA. Constantly 40-60 FPS.
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Old Jul 06, 2009, 07:28 PM // 19:28   #32
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Originally Posted by Blackhearted View Post
I'd have to say your ebgames guy are... pretty much right. Played the beta myself and aside from the (rather pretty, for an mmo) graphics and the huge amount of character customization options at creation, the game didn't feel all too different than many of the other mmo's Korea craps out on a daily basis. Basically the hype > the game. Such a shame too, really.
Wow, you have reached like what, lvl10, max lvl15.

You have seen all the contents Aion has.
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Old Jul 06, 2009, 09:59 PM // 21:59   #33
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I suggest getting a preorder key. Costs 5 EUR, but you can test at the beta weekends and you get some extras if you buy the game.

I tried Templar and Sorcerer, and even if AION tries hard to cater to a western audience as well, it cannot deny its asian roots.

It shares a lot of things with Lineage II plus borrows some WoW features, maybe to feel familiar for westerners and because they are just good.

I have not made many pics of my Asmodian Templar unfortunately, so you will mainly see pics of my Elyos Sorceress. I managed to create a smiling fat "Miss Piggy" style lady at first, quite funny.

The bad thing is that we will not see the Abyss and the "PvPvE" part of the game early on. It is probably not for themepark oriented WoW players, there will be RvR and small scale ganking. So think more of it as something like Lineage 2 than WoW.

Some pics for you:
http://s83.photobucket.com/albums/j319/Longasc/Aion/

P.S.: It runs very well on my laptop, it has far lower system requirements than Age of Conan.

Last edited by Longasc; Jul 06, 2009 at 10:04 PM // 22:04..
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Old Jul 06, 2009, 10:56 PM // 22:56   #34
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I love Aion. It's the first MMO since GW: Prophecies that has made my jaw drop because it's so beautiful. The graphics are better than GW's, but yet the game consistantly runs better for me compared to GW. The story and lore are amazing, and the gameplay makes me want to keep playing forever.

I think this game will shock a lot of people. I made a friend of mine who is one of the highest ranked players on a particular WoW server try it and he's pretty sure he's going to dump WoW to make the switch. I can't wait to see the reaction when the game moves to Open Beta in a month or so.

If you're on the fence, go to Gamestop, preorder it, get the beta code. If you don't like it, cancel your preorder and say you never got the code. Simple as that.
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Old Jul 06, 2009, 11:56 PM // 23:56   #35
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Plus it [WoW] had an awful release.
Thank you for reinforcing my point.

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Old Jul 07, 2009, 01:33 AM // 01:33   #36
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Aion isn't necessarily going to be amazingly successful in NA/EU. AoC had a great beta/release, but was not successful. WAR had a great beta/release, but was not successful. WoW had a bad beta?/release, but was very, very successful. Just because Aion is doing good in Korea (where games like maplestory are amazingly successful) and is having a good beta doesn't mean it's going to be successful. I'm not saying it isn't going to be, I'm saying it's not guaranteed to.
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Old Jul 07, 2009, 12:29 PM // 12:29   #37
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Quote:
i was talking to my local ebgames guys. according to them, Aion only has the graphics going for it. for everything else, the game is rather crude.
Yeah, that's probably why there are 4 millions of people playing in China and growing, and I had a lot of problems getting on the last EU beta and they had make second server because of all the people.
To be fair the graphics are the major part of it, it offers nothing new gameplaywise, it does try to cover up the "Kill 5 dogs and bring me their tails" quest structure (not as well as GW covers it up though). At the end of the day though pretty much all MMO's are simply tarting up that same structure - good graphics can get your far.

I'm still undecided on this game, I really am - I s'pose what you need is people to play with, on the chinese beta I was bored as hell alone but had a great time with teams. hmmm.

P.S I really hope they tweak the crafting system, my god that thing is a snorefest

Quote:
Doesn't it have ridiculously high requirements? Or at least, the average computer can not run it well, if not at all.
I could run it (almost freezes in the main city but otherwise good) with specs pretty much half of abes. If you have a comp with even halfway decent specs you'll be fine. That was the biggest supprise for me with Aion.

Last edited by Mr. G; Jul 07, 2009 at 12:32 PM // 12:32..
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Old Jul 08, 2009, 12:19 AM // 00:19   #38
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Originally Posted by daraaksii View Post
NCsoft store :3

Yeah, it's digital, so you won't get the ugly Daeva, but still you will get the dance!
cant order c/e form the ncsoft store anymore, but best buy just started doing preorders for it so you r best chance is to go there. eb/gamestop is sold out except in aussie areas or n/z.

and the game is getting great revviews and ads have started .. tryign to find the link that has aion at over 24million accounts preordered and active atm world wide
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Old Jul 08, 2009, 05:03 AM // 05:03   #39
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Originally Posted by Arkantos View Post
Aion isn't necessarily going to be amazingly successful in NA/EU. AoC had a great beta/release, but was not successful. WAR had a great beta/release, but was not successful. WoW had a bad beta?/release, but was very, very successful. Just because Aion is doing good in Korea (where games like maplestory are amazingly successful) and is having a good beta doesn't mean it's going to be successful. I'm not saying it isn't going to be, I'm saying it's not guaranteed to.
You seem to forget TWO reasons why AoC and WAR failed.

1. They lacked end-game content - Aion is already released in Asia, and their numbers keep growing.

2. They didn't balance classes correctly, one of the reasons for that - too many classes. Aion has only 8, which makes it even easier to balance than Guild Wars.

Also, Aion isn't just in Korea - also in Japan and China, there's a lot of player there, too.

Quote:
Originally Posted by Longasc
snip
Next closed beta will be focused Abyss and stress-testing mass-scale PvP.

Last edited by Abedeus; Jul 08, 2009 at 05:06 AM // 05:06..
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Old Jul 08, 2009, 05:15 AM // 05:15   #40
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You seem to forget TWO reasons why AoC and WAR failed.

1. They lacked end-game content - Aion is already released in Asia, and their numbers keep growing.

2. They didn't balance classes correctly, one of the reasons for that - too many classes. Aion has only 8, which makes it even easier to balance than Guild Wars.
1. You're right, but that doesn't mean Aion end game is going to be amazing (not saying it isn't going to be). Meant to say Asia. But still, just because it's successful in Asia doesn't mean it will be in NA/EU.

2. It may be easier, but that doesn't mean it will be balanced correctly.

I'm not saying Aion is going to fail, I'm saying people should stop acting like Aion is going to be the biggest, greatest MMO ever. From what I've heard, it doesn't bring anything new to the table. It could be very successful, it could fail. We'll find out a few months after its release.
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